Services
Pixelpickle focuses specifically on animation and although modeling, texturing etc. are within its means - keyframe animation is the specialty here. This keeps overheads low and makes a good choice for complementing a team that requires an extra hand.
However if you are after a complete package, it can certainly be organised.
Integrating in In-Game and Cinematic animation pipelines is achievable.
Character animation
Mechanical animation
Facial animation - Using Morph targets and/or Bone rigs
Rigging
Your work can be produced through various applications.
Software on hand:
XSI 7.5
3DSMax 2010|2009|9
Maya 2009|2010
Zbrush 3
GIMP 2
Premiere CS4
Are you an 'Indie' developer? I have special rates for you!
For more information or a quote, please contact Robert Dowling .
"...Not only was Rob able to follow guidelines for the style of animations that were requested, but he showed creative initiative as well, which displayed his willingness and ability to add value at all levels." - Caryn Barbutt, Jeff van Dyck, Mike Baxter [The Creative Assembly] |